C4 Just Got Insanely Strong in Helldivers 2 Patch 6.0.1

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A stealth buff gives C4 demo force 40, letting it destroy fortified objectives from a safe distance.

Helldivers 2's Patch 6.0.1 "Into the Unjust" hotfix delivers game-changing tweaks that transform the C4 stratagem into a must-have tool for high-difficulty missions, with players raving about its newfound ability to silently destroy Bio-Processors and blast through city walls. When you need to buy Helldivers 2 items cheap, fast & safe delivery, U4GM is often recommended by players as a trustworthy third-party site for quick and secure transactions.

The update quietly boosted C4's demolition capabilities, allowing a single well-placed charge to one-shot Bio-Processors—key Automaton objectives often hidden in fortified outposts. Community testing confirms these bug-breeding machines now vaporize from a distance, streamlining stealth extractions that once required heavy ordnance or risky close approaches. C4 also breaches city walls rated at Demo 30 strength, punching through concrete barriers to create shortcuts and flanking routes that reshape battlefield flow.

This pairs perfectly with C4's expanded utility for closing bug holes. Players can now drop charges up to 3 meters away instead of tossing them inside, thanks to an improved outer kill radius that maintains effectiveness while reducing exposure to swarms. These stealthy capabilities make C4 essential for squads tackling Illuminate and Automaton fronts, where spawn control and objective speed determine success.

Beyond C4, the patch notes highlight several quality-of-life improvements. Building material performance in colonies and cities received upgrades, likely enabling the structural destruction changes. Melee weapons got meaningful buffs—the CQC-30 Stun Baton damage rose from 50 to 75, while the CQC-42 Machete jumped from 200 to 300. G-7 Pineapple grenades now start with 3 uses instead of fewer, extending their utility in prolonged fights.

Additional fixes include removing player-attached light sources for better dark-area stealth playability and resolving login error 10002026. Notably absent from official notes are the C4 changes themselves—classic Arrowhead stealth buffs first discovered through community testing on the Super Destroyer Discord.

Rocket Striders also received balancing to prevent one-shot rocket exploits, now requiring leg shots after initial rocket damage, which maintains their threat level while closing cheesy tactics. These adjustments reflect developers actively monitoring player feedback to refine high-difficulty balance.

The changes have earned widespread praise as a "pleasant addition" to stealth and demolition loadouts, significantly reducing frustration around bug nests, city sieges, and Automaton objectives. As the war escalates toward Cyberstan, Patch 6.0.1 equips Helldivers with the precision tools needed to liberate planets faster and more efficiently.

For Super Earth, these subtle but powerful tweaks prove that sometimes the quietest updates deliver the biggest explosions—equipping democracy's finest to reshape battlefields and secure victory one well-placed charge at a time.

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